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Is there any way to get an anime film in Japanese?

Patrick asked:


I have been looking for a Japanese version of the film Pokemon Lucario and the Mystery of Mew for a long time, and I was wondering if, before wasting money on a Japanese copy of the film, if it’s possible to change the voices from English to Japanese on an American copy of the film via the title screen. It would be great if I could find out if it’s better to either get an American copy and change the voices from English to Japanese, if possible, or to just get a Japanese copy.

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FMA: The Brotherhood Diaries – Episode 62

FMA: Brotherhood episode 62


Ani-Gamers staff writer Ink contributes a weekly column in which he examines the differences between the original Fullmetal Alchemist anime and its re-telling, Fullmetal Alchemist: Brotherhood (based on the original manga). To read previous entries, click here.

Watch Episode 62 – A Fierce Counterattack

Hohenheim standing up to Father in this episode is akin to his FMA1 counterpart denying Dante. While FMA1 has Dante gain the upper hand in a more or less one-on-one fight and banish Hohenheim to our world to set up a stage for something greater later on, FMA2 uses Hohenheim’s power to strengthen the ultimate anti-Father force, representing wisdom that only comes from a combination of experience, regret, and penitent resolve. Respectively, FMA1 and FMA2 use the boys’ relationships with Hohenheim to highlight drastically different intentions of emotionally selfish sacrifices and battle-appropriate ones.

FMA2’s Hohenheim is given the role of comrade-in-arms to Ed and Al as opposed to a father figure … at least by Western standards; Japanese culture might see Hohenheim’s actions as very fatherly (emotionally separated but present and protective). This enables the building of a strong bond betwixt him and his sons by requiring more constant interaction and alliance. However absent and emotionally distant he is from his boys throughout the majority of the series, FMA1 Hohenheim is the perfect Western father: letting his kids become themselves by themselves while looking out for them on the sidelines. Also, his final sacrifice in opening the gateway back to Amestris from Shambala is the ultimate parental sacrificial apology.

FMA2 has a nice FMA1 moment wherein Father brings back the dead most meaningful to his opponents’ sentimentalities (King Xerxes for Hohenheim, a baby for Izumi), but it lasts all of a minute or so. This is hardly enough to conjure the emotional impact of FMA1’s homunculi, but the event does serve FMA2’s greater purpose of tactical maneuvering. Using the shock of seeing these lost loved ones, Father tries to wipe out his opponents in a very strategic sucker punch.

Alphonse’s protection of May bears a heftier toll on his metal shell than did the effects of animating a soulless Nina doll in FMA1, but either way the erosion of his temporary body bends Al’s mind to self-sacrifice. The difference is intent. FMA2 Al, knowing his own body cannot fight and his soul is in danger from cracks in his own shell threatening an already all-too-exposed blood seal, has no choice but to give his soul back to the gate in trade for the return of Ed’s arm and leg so that Father can be brought down. While this act has a sense of indebted brotherly loyalty to it, the sacrifice is made for more tactical gains than out of love (he expects Ed to come back for him). FMA1 Al’s sacrifice was done so out of pure brotherly love and the loneliness of a character that was truly missing his other half … not to mention that Al never expected to see Ed again.

All illustrated via posturing, I rather like the way FMA2 shows Ed and Al to be components of their father’s personality … perhaps even paralleling the offspring of Hohenheim to the homunculi created by Father. This comes into play particularly when we see Al posed to protect May from Father’s blast and Hohenheim similarly posed to protect Izumi. FMA1 Hohenheim is always a source of emotional tension, whether it is the hatred stemming from abandonment or Ed’s hatred of himself for slowly forgiving his father despite his actions. In either case, Ed never seems to be his father. However, FMA2 Ed, after regaining his body, takes on Father in a show of alchemic talent equal to displays we were privy to in Hohenheim’s underground battle with the same.

Hooray for humans! Though naught but an insect bite to Father, regular human soldiers play a role in their own destinies by diverting Father’s attention and coming to the aid of the alchemists in an all-inclusive battle. This comes into play in two ways, via Briggs forces fighting Father directly and from Alchemist-aid Hawkeye acting as Mustang’s sight (pun fully intended). As I hoped, FMA2 continues its theme of humanity (civilian, soldier, alchemist, chimera, host) vs. monster (homunculi), which as previously stated contrasts FMA1’s strict alchemist vs. monster M.O.

Speaking of hosts, all Greed wants is friends? I mean, of course he wants friends; Greed wants it ALL, which would include friends. However, all that Greed wants for is not friends. Weakest homunculus motive ever, especially for one hell-bent on world domination. What is this, some opinion that all wannabe despots want to be is loved and through love can unite the world in friendship? This human sentimentality sounds very cheesy and out of character. And while that may sound like FMA1 homunculus territory, it’s not. FMA1 homunculi, tormented by trace memories of the people the alchemists were trying to bring back to the world, resented and rebelled against such sympathies and tried to kill those affiliated with them.

how many drawings does it take to make an anime film like howl’s moving castle?

asked:


Also, does one person draw these images or multiple people?

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Review: Chi's Sweet Home, vol. 1 (Manga)

Cover art for volume 1 of Chi's Sweet Home

Medium: Manga (7+ volumes in JP, 1+ in US/UK)

Author: Konami Kanata

Genre: Comedy, Pet, Slice-of-life

Publishers: Weekly MorningKodansha (JPN), Vertical, Inc. (NA/UK)

Release Dates: November 22, 2004-present (JP), June 29, 2010 (US/UK)

Age Rating: Appropriate for all ages

I know, I know: The last thing you’d expect me to be reviewing is a manga about a kitten, but here I am, talking about the brand-new Vertical, Inc. release of Chi’s Sweet Home by Konami Kanata. What may surprise you even more is that I actually like it!

The entire plot of Chi’s Sweet Home can probably be summed up by simply reading down its table of contents, which contains chapters like “A cat is lost,” “A cat is found,” “A cat forgets,” and “A cat understands.” In fact, the comically straightforward nature of the titles underscores simplicity as the fundamental attribute of this manga story of a stray cat named Chi and the Japanese family that takes her in.

It’s actually rather surprising to see such simplicity in a manga serialized in a seinen (men’s) magazine, Weekly Morning, but as with many cutesy seinen titles such as Yotsuba&!, the manga is actually much more attractive to American children than it is to American men. Pursuant to this, Vertical’s translation keeps the dialogue brief and easily comprehensible, while the intentional lack of detail in the art breaks with seinen’s American reputation as being (sometimes indecipherably) detail-heavy. What’s more, the book has only full-color pages, painted in beautiful, subdued pastel colors, which are sure to entice young readers looking for something more flashy than the typical black-and-white manga aesthetic.

On that note, Chi’s design is easily the most important piece of art in the entire book, and it certainly gets the job done — and then some. Her saucer plate eyes and giant triangular mouth express a childlike excitement over even the simplest of everyday delights, and it can be hard to not imagine her screaming at the top of her lungs and smiling every time she gets excited. (By the way, this is coming from someone who has never seen the anime and thus doesn’t have a preconceived voice for Chi.) Believe me, I didn’t think that I would enjoy it, but I really took to Chi and the rest of the family after a few chapters.

Still, I feel like the comedy — if you can even call it comedy per se — might wear a little thin if the later volumes don’t introduce any major new developments. After all, I don’t really think that a picture of a cute kitten getting excited can remain very interesting for very long.

The chapters range in length, though they are typically much shorter than the average manga chapter, and some even come in at around five or six pages. Given such brevity of storytelling, it would almost seem like the story is built for the 4-koma (four-panel) format, but Kanata manages to tell a short, charming story in every chapter while maintaining the flow of a full-page manga layout.

As I mentioned before, Chi’s Sweet Home doesn’t really feel like a men’s title in an American context, but it’s actually a genuinely fun little book for children or cat lovers of all ages. Of course, I wasn’t satisfied with simply guessing at the right audience for the book, so I let my 12-year-old sister read it to get a feel for what she thought of it. Within an hour she had read the entire thing, and claimed that she would actually buy the second volume if she saw it in a store (even after I informed her of the slightly high $13.95 price point).

To be clear, Chi’s Sweet Home is not for everyone, but when put in front of the right eyes, it’s an absolute joy. Kanata has crafted a simple yet charming mix of visual comedy, cute animal shenanigans, and great art that can manage to evoke quite a few chuckles, even from this jaded manga reader.

[Recommended]



This review is based on a promotional copy of the graphic novel, kindly provided by the publisher, Vertical, Inc.

Anyone know of any mature animted film/series, that are not anime, or comedy?

poop p asked:


I’m interested in some non-comedy-mature-non-anime animated films or series. I never really hear people mention them much, but I know there out there, things like the animated Spawn series, as well as animated batman series’movies sparked my interest, as well as A Scanner Darkly, Waking Life, and a few others I can’t really think of right now. Does anyone know of any other series/films in the said category?

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Ani-Gamers Podcast #031 – Shoot the Dog (In Slow Motion)

Red Dead Redemption has been Mitchy's entire life for the past couple weeks.

Hosts: Evan “Vampt Vo” Minto, Mitchell “MitchyD” Dyer, Evan “BakaTanuki” Krell

Topic: What’cha Been Doing?

In this episode, Mitchy and I square off against Evan Krell (a.k.a. BakaTanuki) of Insert-Disc, who also happens to now be an Ani-Gamers blogger. We discuss what we’ve been doing, which includes playing Red Dead Redemption, playing Red Dead Redemption, and watching some animoos. Did we mention playing Red Dead Redemption?

Show notes and links will be available momentarily.

DIRECT DOWNLOADRSS FeediTunesSend us Feedback!More episodes

(Runtime: 52 minutes)

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[00:00] Opening Song: “R.O.D. Theme” by Taku Iwasaki (Read Or Die OAV OP)

[00:20] We’ve got the beat! And we’ve got the Reverse Thieves back on for more anime podcasting shenanigans.

[01:46] Let’s get right into things with the summary of Code Geass, provided by Alain because Evan gets too confused when he tries to sum up all of the ridiculous events going on in this show.

[7:53] Is Lelouch a hero or a villain? Is he neither? We also begin comparing him with Light Yagami from Death Note, who is also a morally gray mastermind, despite distinct differences in their personalities.

[20:01] Discussion of Lelouch’s blind, parapalegic sister Nunnally, and how she’s totally the best character in this show.

[25:48] Everybody else seems to hate Suzaku, but we find him really interesting, especially in how he interacts with both Lelouch and Nunnally.

[35:14] Evan’s not a huge fan of C.C. (pronounced “C-Two”), but Al and Kate are fascinated by her vague past and subtly revealed motives.

[44:01] Promo: Viga the Otagal Podcast

[44:33] A big argument ensues around our hosts’ opinions about Princess Euphemia. Evan hates her “stupid pink hair” and the “accidental Geass” scene, while the Thieves think she’s a particularly strong character.

[52:30] We discuss how much we love the ending of Code Geass, while reminding shippers and wishful thinkers of THE TRUTH about the ending. Shut up Cart-Driver-Theorists, we will hear none of your lies!

[1:03:10] Finally! Time to talk about the robot fi — aw never mind, the fights suck in this show. It’s not really about the robots. Also, we make fun of Kallen (a.k.a. Karen) and her badonkadonk for about five minutes.

[1:10:10] Uh-oh, now we’re talking about Ashford Academy. Evan thinks it’s a ridiculous waste of time, but Alain cites Shakespeare in defense of the comedy episodes.

[1:19:20]

[1:21:59] Ending Song: “WORLD END Instrumental” by FLOW (Code Geass R2 2nd OP)


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New Staff Welcome: Baka and Lwelyk

The logo of Baka and Lwelyk's site, Insert-Disc

Perhaps you’ve heard of Insert-Disc, our formidable yet sophisticated rivals in anime/game blogging. We’ve been on some of their podcasts and commented on their blog posts, and they have done the same for us, but today we take it … TO THE NEXT LEVEL.

Indeed, Insert-Disc’s Evan “Bakatanuki” Krell and Kyle “Lwelyk” LaCroix are joining the Ani-Gamers team to provide even more video game, anime, and manga content (though mostly the first one, since we’re a little short on gaming writers at the moment). If you’re curious, Baka is the founder and a current editor of Insert-Disc and a purveyor of only the finest classic video games, though he’s also a fan of giant robot anime and moé girls — yeah, go figure. Meanwhile, Lwelyk is also an editor and resident bad game-player at Insert-Disc, where he seeks to spread the dying gospel of the Sonic the Hedgehog games to anyone who will listen.

I’d like to join the rest of the Ani-Gamers staff in welcoming our newest additions. I’m sure we’ll be seeing some great new articles from these two in the near future!

FMA: The Brotherhood Diaries – Episode 61

Left to right: Ed, Hohenheim, and Al in FMA: Brotherhood episode 61


Ani-Gamers staff writer Ink contributes a weekly column in which he examines the differences between the original Fullmetal Alchemist and its re-telling, Fullmetal Alchemist: Brotherhood. To read previous entries, click here.

Watch Episode 61 – He Who Would Swallow God

Of course an obvious difference in this episode is that Bradley dies (please pardon the pun) at the hands of Scar in FMA2 instead of Selim’s misguided compassion and Mustang’s vengeful alchemy in FMA1, but the subtle difference (and even more subtle similarity) is how the Fuhrer’s deaths represent the nature of both series.

FMA1 has Mustang finish off Bradley at his mansion more or less in the presence of his own (adopted) family. The bane of Mustang’s political aspiration and target whose death would serve to avenge Hughes’ death, Bradley represents two final hurdles for Mustang: those of acquiring the throne to change the country for the better (miniskirt army!), and the resolution of a deep personal conflict (the loss of Hughes). The former, minus the miniskirt army, is more of FMA2’s territory, and it shows. Before he attacks Bradley, FMA1 Mustang runs into Ed and makes it known he has no chance at performing a coup and retaining the favor of the people thereafter. Thus FMA1 rather brilliantly puffs out its chest and says, “I’m all about my feelings, and the Fuhrer’s gonna pay for dropping my best buddy.” The emotional motivation trumps the political.

Surprisingly, FMA2 pitting Scar against Bradley does have a similar emotional edge, that of retribution for all but succeeding at Ishvalan genocide. However, even that motive is more politically poignant than dramatic given FMA2’s constant integration of racial themes. What makes the battle personal is Bradley bringing up Scar’s heretical acts of alchemy, and then Scar’s use of the intense light only experienced during a solar eclipse, the alignment of which is likened to God in the series, to blind Wrath while he carries out his attack on Scar’s faith. (Can you say, “awesome”? Good. I knew you could). Emotional ties also rear themselves in the form of a sort of reverence for Scar’s brother’s alchemic research via inner monologues from Scar when the battle is concluded and he emerges as victor. But even this revelation is used for strategic gain as opposed to emotional resolution.

Reasoning for Father’s moon-lust is given via a flashback to Ed and Al’s early days of alchemic study against the juxtaposition of the currently occurring lunar eclipse. Well-used Romantic imagery aside, the pace at which FMA2’s logic jump exhausts itself (seemingly … there can yet be more) pales in comparison to FMA1’s use of a parallel reality. Whether or not you cared for it, FMA1 stuck to its decision, plausibly tied it in with its existing world, and used it for all it was worth throughout the final episodes and subsequent movie. So far in FMA2, Earth has no moon because it was swallowed by a dwarf who lost the power to keep it down but is still fighting the hiccups (or at least shows signs of it early on and then seems to be A-OK). Inconsistency would be the named difference here, but, there’s an odd consistency between series as well. Slight though it may be, the similarity is in the “all Amestrians are dead, oh … now they’re not” sacrifice in FMA2, which almost frighteningly parallels FMA1’s “my brother’s dead, oh … now he’s not” sacrifice in FMA1. But there are still three more FMA2 episodes, and a lot more can happen in that time, including poignancy.

There’s also something very worth noting in the way FMA1 and FMA2 deal with the relationship between Ed and Hohenheim. I’m not talking about the familial contempt, but the way in which FMA1 has Ed pretty much bat clean-up after the monster his father helps create in Dante (and is helpless against), and the way FMA2 has Ed pretty much sit on the bench as his father waits for the chess board to come into alignment with the vision he had 300 years ago (figuratively speaking … or not). That is to say, at least in terms of battling the big guys, Ed plays only a very small part of a very effective team in FMA2 as opposed to the MVP he is in FMA1.

What is the name of this old Anime film?

Mr Smith asked:


When I was little I watched a VHS of an Anime story. I hardly remember anything about it just that it was quite depressing & it was set in a city with lots of canals/floodgates. Would love to know what it is so I can buy the DVD.

Kansieo.com

Can an original story be turned into a successful anime/film? If yes, how?

Soleman asked:


I have an original story concept in mind and i just wanted to know if i can make anything with it…

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